A procedural VFX viewport with a perspective grid, pyro simulation and camera guides

Native tools for Houdini artists

Keep the shot
moving.

Spend less time rebuilding camera, lighting, comp, ingest, review and delivery setups. Nodely turns recurring work into native Houdini workflows that stay open to artist decisions.

01Ten focused Houdini tools
02Native, editable outputs
03Clear annual licensing

Nodely / 001

Tools that end
the detour.

Nodely builds focused systems for the moments where creative decisions usually disappear into repeated setup work.

Revise connected camera moves without rebuilding the rigReuse lighting, comp and asset review systemsPrepare video, audio and proxies inside HoudiniFind EXR problems before handoffBuild the client package as one complete jobKeep native results editable and inspectable

Built for the way you work

Keep the craft. Skip the housekeeping.

01

Learning Houdini

Start from a clear production workflow, inspect the native result and spend less time on setup that does not teach you the shot.

02

Experienced artists

You already know how to build it. Nodely keeps you from rebuilding it every time the shot, asset or delivery changes.

03

Freelancers and teams

Turn repeatable camera, lighting, comp, review and delivery standards into workflows that remain open for the next artist.

Go deeper

Explore every
Nodely system.

Each product page explains the workflow, controls, native result, compatibility and annual license in detail.

Compare all ten tools
08Native Houdini camera solver

Tracker Camera Solver

Turn captured footage into a native Houdini camera through one guided workflow for preparation, solving, diagnostics and repair.

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10Cloth simulation and wrinkle detail

Loom Solver & Wrinkle

Move from cloth setup to simulated motion and fine wrinkle detail with two connected Houdini tools.

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01Procedural camera system

Camera Operator

Build complete camera moves faster while framing, motion, lens, focus and continuity stay connected and editable.

Open product page ↗
02Editable lighting system

MetroLights

Turn lighting intent into an editable OBJ or Solaris rig without rebuilding layout, world, mood and motion from scratch.

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03EXR and Copernicus workflow

CompGuide

Give CompGuide compatible EXR sources and get an organized editable Copernicus starting comp for look development and delivery.

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04Video to image sequence workflow

Sequencer

Convert video into correctly timed production sequences with measured codec support, deliberate color handling, production audio, safe versions and a ready Copernicus handoff.

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05EXR delivery and review packaging

DeliveryDesk

Package finished EXRs for review and handoff while master frames remain untouched and the complete job is published together.

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06OpenEXR sequence validation

Preflight

Find sequence, header, pixel, alpha and deep data problems before handoff, without opening source EXRs for writing.

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07Solaris turntable and review station

Turntable Station

Turn an asset into consistent Karma turntables, multi angle reviews, AOVs and contact sheets through one nondestructive Solaris workflow.

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09Static asset preparation

Asset Doctor

Turn asset preparation into a repeatable workflow. Clean, surface, simplify and export without overwriting your source.

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Complete collection / 01 to 10

Ten focused tools.
More time to create.

Move from source preparation to camera solving, lighting, compositing, asset review and final delivery without rebuilding the technical foundation at every step.

View the complete collection
Native Houdini camera solving

Nodely / 005

Tracker Camera Solver

Turn captured footage into a native Houdini camera.

Bring captured footage into Tracker, recover the original camera movement, inspect problem frames and repair difficult tracks, then create a separate editable native Houdini OBJ camera for scene work. The complete matchmove workflow stays inside Houdini.

  • Sequence scan + validation
  • Solve diagnostics + track repair
  • Native OBJ camera creation
  • H20.5 · H21 · H22 builds
Explore Tracker
Annual license$249/ year
10Cloth simulation and wrinkle detail

Loom Solver & Wrinkle

Move from cloth setup to simulated motion and fine wrinkle detail with two connected Houdini tools.

  • Vellum cloth setup and draping
  • Painted pins and material regions
  • Wrinkle detail from live cloth or cache
Explore Loom Solver & Wrinkle
Annual license$149/ year
01Procedural camera system

Camera Operator

Build complete camera moves faster while framing, motion, lens, focus and continuity stay connected and editable.

  • 410 adjustable shot systems
  • Revise framing, lens and timing without rebuilding
  • Editable OBJ, Solaris and USD cameras
  • Motion Mixer and continuity controls
Explore Camera Operator
Annual license$99/ year
02Editable lighting system

MetroLights

Turn lighting intent into an editable OBJ or Solaris rig without rebuilding layout, world, mood and motion from scratch.

  • 372 structured lighting starting points
  • Editable OBJ and native USD Lux rigs
  • Change mood or layout without rebuilding
  • Six renderer workflows
Explore MetroLights
Annual license$99/ year
03EXR and Copernicus workflow

CompGuide

Give CompGuide compatible EXR sources and get an organized editable Copernicus starting comp for look development and delivery.

  • Automatic EXR and renderer AOV analysis
  • Independent editable Copernicus graphs
  • Fast proxy preview and 44 creative looks
  • Freeze and check the comp before delivery
Explore CompGuide
Annual license$99/ year
04Video to image sequence workflow

Sequencer

Convert video into correctly timed production sequences with measured codec support, deliberate color handling, production audio, safe versions and a ready Copernicus handoff.

  • Scan codec, timing, color and audio before extraction
  • Preserve changing frame rate timing accurately
  • Preview the real processed frame in MPlay
  • Write protected JPEG, PNG or linear OpenEXR sequences
Explore Sequencer
Annual license$69/ year
05EXR delivery and review packaging

DeliveryDesk

Package finished EXRs for review and handoff while master frames remain untouched and the complete job is published together.

  • Master EXRs stay byte identical
  • Slate, burn ins, watermark and review movie
  • Plan, stage and publish as one complete job
  • Checksums, manifest and safe resume
Explore DeliveryDesk
06OpenEXR sequence validation

Preflight

Find sequence, header, pixel, alpha and deep data problems before handoff, without opening source EXRs for writing.

  • Read only source contract
  • Flat, multipart and deep OpenEXR checks
  • Clear findings and affected frames
  • Sanitized HTML plus structured JSON
Explore Preflight
07Solaris turntable and review station

Turntable Station

Turn an asset into consistent Karma turntables, multi angle reviews, AOVs and contact sheets through one nondestructive Solaris workflow.

  • Animated turntables or chosen static angles
  • Automatic asset fit and camera framing
  • MaterialX references, environments and review AOVs
  • Contact sheets, manifests and reusable recipes
Explore Turntable Station
09Static asset preparation

Asset Doctor

Turn asset preparation into a repeatable workflow. Clean, surface, simplify and export without overwriting your source.

  • Preserve the original asset
  • Controlled geometry and UV cleanup
  • Texture sets and MaterialX
  • LOD, proxy and export preparation
Explore Asset Doctor
Annual license$49/ year

Nodely Tools / 2026

One less detour.
One more finished shot.

Ten focused Houdini tools. Four ways to bundle them. One workflow that stays close to the image.

Choose your toolkit