The Nodely collection

Ten Tools. One Houdini Workflow.

Creative, ingest, delivery, validation, asset review and tracking tools that cut setup time and keep the work close to Houdini.

Ten focused Houdini tools

Buy back the hours between idea and result.

08Native Houdini camera solver

Tracker

Turn the plate into an editable Houdini camera without breaking the flow.

Bring captured footage into Houdini, recover the original camera movement, inspect weak frames and repair difficult tracks before creating the camera your scene actually needs.

  • Keep matchmove inside Houdini from plate to camera
  • Find weak frames before they become scene problems
  • Finish with an editable native OBJ camera
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10Cloth simulation and wrinkle detail

Loom Solver & Wrinkle

Shape cloth motion, then finish the fine folds.

Prepare and simulate fabric with Loom Solver, then refine the surface with Loom Wrinkle. Keep pins, material regions, caching and wrinkle influence in a connected Houdini workflow.

  • Direct Vellum cloth with presets, pins and seams
  • Refine folds from live simulation or matching cache
  • Activate once to unlock both tools
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04Video to image sequence workflow

Sequencer

Start every shot with frames you can trust.

Turn source video into shot ready JPEG, PNG or linear OpenEXR sequences, check the real decode before the batch starts and hand the result straight to Houdini. Spend less time fixing ingest and more time shaping the image.

  • Catch timing, color and codec problems before extraction
  • Preview the processed result before committing the batch
  • Create versioned sequences with audio and Copernicus handoff
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01Procedural camera system

Camera Operator

Turn direction notes into camera changes, not another rebuild.

Shape framing, lens, focus and operator movement as one connected shot system. When the direction changes, the camera stays responsive and the result stays editable.

  • Reach a convincing camera move from 410 adjustable systems
  • Keep lens, framing, focus and motion connected
  • Deliver editable cameras for OBJ, Solaris and USD
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02Editable lighting system

MetroLights

Reach the lighting decision before the setup steals the session.

Start with a complete lighting system, move quickly through layout, world, mood and motion, then keep every important control open when the shot asks for another direction.

  • Move from 372 structured starting points to a distinct look
  • Keep the final OBJ or native USD Lux rig editable
  • Work across Karma and five supported third party renderers
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03EXR and Copernicus workflow

CompGuide

Start with the comp assembled, not another empty graph.

Give CompGuide compatible EXR sources and move directly into look decisions. It analyzes the available AOVs, builds an organized Copernicus starting comp and keeps the controls independent for fast creative revision.

  • Turn EXR and renderer AOV analysis into a structured starting comp
  • Keep every generated Copernicus graph editable
  • Carry looks through LUT, CDL and portable look packages
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07Solaris turntable and review station

Turntable Station

Make every asset review feel deliberate and consistent.

Build a repeatable Solaris review station for one asset, an A/B comparison or a batch, with automatic fit, camera framing, reference looks, environments, useful AOVs and presentation ready outputs.

  • Adapt framing automatically to different asset scales
  • Choose turntables, static angles, A/B comparisons or batches
  • Reuse the same review language across every asset
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06OpenEXR sequence validation

Preflight

Find the broken EXR before your client does.

Run a read only quality gate across flat, multipart and deep OpenEXR sequences. Preflight turns hidden sequence, header and pixel problems into a clear decision before review or delivery begins.

  • Catch missing, corrupt and inconsistent frames early
  • Inspect headers, pixels, alpha and deep data
  • Share affected frames in HTML and structured JSON reports
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05EXR delivery and review packaging

DeliveryDesk

Turn finished renders into one complete client ready package.

Build consistent slates, burn ins, watermarks, review media, checksums and delivery records while keeping the master EXRs untouched. Publish only after every planned output is complete.

  • Protect the master EXRs as byte identical source files
  • Create review frames and H.264, AV1 or video only VP9 media
  • Plan, stage and publish the complete delivery as one job
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09Static asset preparation

Asset Doctor

Get the asset into the shot with less preparation.

Bring geometry, UVs, textures and lighter variants into one static asset workflow while keeping the original intact.

  • Clean and normalize imported geometry
  • Prepare UVs and MaterialX texture sets
  • Create LODs, proxies and separate export files
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Made for iteration

More time for the shot. Less time rebuilding the setup.

01

Start faster

Begin from a focused production system instead of an empty network.

02

Change direction easily

Keep the important creative decisions open while the shot evolves.

03

Stay native

Finish with editable Houdini cameras, lights and Copernicus networks.

Bundle and save

Get more of the workflow for less.

Choose the creative collection, pair sequence preparation with tracking, or bring delivery, validation and asset review together in Freelancer Pack.

B1

Creator Bundle

Camera Operator + MetroLights + CompGuide + Sequencer

$279/ yearSave $87
B2

Tracker + Sequencer Bundle

Tracker + Sequencer, from source video to an editable native Houdini camera

$279/ yearSave $39
B4

Freelancer Pack

DeliveryDesk + Preflight + Turntable Station

ONE YEAR FREECODE: WELLCOME

Use code WELLCOME by November 14, 2026 to get the first year of Freelancer Pack free. Valid only for Freelancer Pack.

$149/ yearThree bundle exclusive tools